Created for Mini Jam 8 -Fantasy-, with the restriction being "One Room".



Movement - [W-A-S-D] or Arrow Keys

Shooting - Hold to [Z] to prepare an arrow, release to fire

Rolling - Press X

Mute Music - Left or Right [Ctrl]

Reset Game - [Esc] or [R]


You are an archer, and have been placed in a battle arena where you must fight your way through 5 waves of monsters.  The catch is, your arrows are limited, and you must pick them up after firing them to replenish your shots!  In addition, you have the ability to roll, which also you to pass through enemies and projectiles without taking damage.

Score bonus points by hitting multiple enemies with a single shot, by swiftly hitting enemies within a short timeframe, and by using stylish techniques between roll-dodging and firing!  Just careful not to miss your shots or take damage, or else you will lose points.

Do you have what it takes to survive An Archer's Trial?

Many thanks to Will Leamon, for providing the music used in this project!  You can check out his webpage here:


An Archer's Trial 9 MB


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At the time of writing this, this as to be the most addictive game you've made. I really love how you put it together, having to collect your arrows after firing is certainly a nice feature! The music and sounds are well balanced, just enough health drops to get by but not to many you're immune. Simple yet well scripted enemies. Once again great pixel art and great gameplay. Another well made game. Nice job.