Version 0.1.1
After a couple player reviews, and some more time playing the game myself, I've uploading a hotfix to address some of the issues found:
-It was unintentionally possible to jump over the shield-sharks. As such, their hitboxes have been raised up slightly.
-There was an error with the Pike Captain (1st level boss) disappearing when the player dies. I've adjusted the bosses scripts to account for the state of the player's health.
-In the latter half of the 2nd level, some of the archer fish where placed in ways that made it close-to-impossible to dodge or block their attacks. I have rearranged some of the archer gauntlets to hopefully allow for a little more fairness; without losing the difficulty of the level.
-The window for the "perfect block" wasn't properly scripted, and thus wasn't narrowed down as intended. An additional variable has been added to Swish to determine whether or not a perfect block was done.
Thank you very much to those who have tested out this project and put forward a review!
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Get Swish, the Swordfish
Swish, the Swordfish
A fishy action game about fishy swordsman
Status | In development |
Author | Elric Murphy |
Genre | Action |
Tags | Arcade, Fantasy, High Score, Swords |
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